Workflow efficiency was another core focus of Update 5. Adobe improved the integration with other CC applications, allowing for a more seamless round-trip experience when importing assets from Photoshop or Illustrator. The patch fixed several critical bugs related to asset warping and layer depth, which were essential for creators using the advanced rigging tools that had been introduced earlier in the 2017 cycle.

Streamlined the process of exporting textures and sprite sheets directly to platforms like Unity .

If you must edit an old 2017 FLA file, the safest path is to take a , open the file, and export to a modern format (like .spine or .riv) or clean the FLA so it works in the newer version.

Added the ability to create and manage vector brushes similar to Adobe Illustrator, complete with pressure and tilt support for stylus users.

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