-- Locate the chat remote (depends on the game) local chatRemote = replicatedStorage:FindFirstChild("SayMessageRequest") if not chatRemote then -- Fallback for new chat systems chatRemote = replicatedStorage:FindFirstChild("TextChatInput") end
Create a ScreenGui in StarterGui . Step 2: Add a ScrollingFrame , a TextBox , and a TextButton . Step 3: In a LocalScript inside the button: - FE - Chat Control GUI Script - Fun Trolling ...
I notice you’re asking for an essay about a “FE - Chat Control GUI Script” related to “Fun Trolling.” -- Locate the chat remote (depends on the
Advanced GUIs let you send messages that look like . Example: Instead of "[User]: Hi," you send [SERVER]: Lag detected. Everyone resetting in 3... . Because FE Chat Control scripts often manipulate the ChatSpeaker , you can change the color of the text to yellow or red, making it look like an official Roblox warning. Example: Instead of "[User]: Hi," you send [SERVER]: