This led to the creation of – a complete, free, fan-made standalone remake using the Unreal Engine 3 (and later UE4). Released in 2014, Renegade X modernized the graphics, tightened the gunplay, and retained the core RTS-FPS hybrid mechanics. For a while, it brought thousands of players back into the Tiberium fields. To this day, Renegade X has a small but active community playing "Clan Wars" and "Marathon" servers.
The result was Command & Conquer: Renegade . Command and Conquer- Renegade
The narrative is a straight-forward B-movie romp. The Brotherhood of Nod, led by the messianic Kane, has established a secret research base in the jungles of South America to weaponize Tiberium. When a GDI scientist with critical knowledge of a Tiberium-based superweapon is captured, Havoc is deployed behind enemy lines. This led to the creation of – a
Renegade's multiplayer mode was a major part of its appeal. The game featured a variety of game modes, including Team Deathmatch, Capture the Flag, and Demolition. Players could choose from a range of characters, each with their unique abilities and strengths. To this day, Renegade X has a small
This created a "meta-game" that was revolutionary. A sniper camping the enemy’s Harvester could starve their economy. A lone engineer sneaking into the enemy base could plant C4 on the Power Plant, shutting down their defensive turrets. It was Battlefield ’s "Titan Mode" before Battlefield , and Star Wars: Battlefront ’s command posts before Battlefront .
The 12-mission campaign is a linear, explosive rollercoaster. Havoc carries a massive arsenal: assault rifles, sniper rifles, rocket launchers, repair guns, and the series-famous "personal ion cannon." The game rewards exploration with "Tiberium auto-rifles" and other secret weapons hidden in crates.