local waveFrame = Instance.new("Frame") waveFrame.Position = UDim2.new(0.5, -100, 0, 10) waveFrame.Size = UDim2.new(0, 200, 0, 50)
-- Focus defensive buildings on mass enemy spawn points buildDefensiveStructures() end Superbox siege defense Script- Tora Isme Gui
Store high waves, upgrades purchased, and stats using DataStore (Roblox) or PlayerPrefs (Unity). local waveFrame = Instance
The enemy waves are no longer random. They are algorithmic. Every 90 seconds, a Superbox siege engine deploys a corruption pulse. Standard defenses fail after the third wave. That is why we are using this script. 10) waveFrame.Size = UDim2.new(0
Together, suggests a branded UI theme — perhaps sleek, martial, or isometric in design — that displays wave info, structure health, kill counts, and upgrade options.