For Macos: Vray
Until 2019, V-Ray for macOS relied on OpenCL for GPU acceleration, offering inconsistent results. The release of V-Ray Next marked a shift toward Metal, but full GPU rendering remained elusive. With V-Ray 5 and 6, Chaos introduced (real-time viewport) and improved CPU threading. Crucially, Chaos has never ported V-Ray GPU (CUDA/Optix) to macOS due to Apple’s lack of NVIDIA eGPU support and Metal’s different compute model.
Let’s be objective. If raw render speed is your only metric, Full stop. Vray For Macos
