To appreciate the native build, you need to understand what happens under Rosetta 2. Rosetta translates x86_64 instructions to ARM64 on the fly. While incredibly fast (Apple’s engineering is stellar), it struggles with:
You are using an x86 decompiler license on an ARM64 binary. Hex-Rays licenses are architecture-specific. You need a separate ARM64 decompiler license to decompile ARM64 target binaries. However, your x86 decompiler will still work on x86 targets even on an M1 Mac. ida pro for mac m1
: The interface remains fluid even when handling massive projects like the macOS kernelcache. Energy Efficiency To appreciate the native build, you need to
: To run these native versions, Hex-Rays requires macOS 12 (Monterey) or later. Debugging on Apple Silicon Hex-Rays licenses are architecture-specific
While these workarounds allow you to run IDA Pro on your M1 Mac, there are some performance and limitations considerations: