Vae Victis - Conquer- Ravish- Breed -v0.13.4- __exclusive__ | Latest |
: Choosing the fate of defeated rulers—will you recruit them to your council or break them in your dungeons? Major Changes in the v0.13 Update Cycle
The update introduces a "Resistance" stat for captives. High-resistance characters require specific actions to break, often demanding high "Dominance" stats from the player character. Failing to break a high-profile captive can result in them escaping or even assassinating your lieutenants. This adds a layer of risk-reward strategy; do you spend your influence to break a resistant noble for the prestige, or do you focus on easier targets to secure your hold on the region? Vae Victis - Conquer- Ravish- Breed -v0.13.4-
You interact with the map to manage fiefdoms, initiate raids, and advance time. : Choosing the fate of defeated rulers—will you
Breeding is the mechanic by which the player secures the future of their empire. Children born from the union of the player character and conquered nobles inherit traits from both parents. Failing to break a high-profile captive can result
Capturing a new fiefdom gives a +10 Obedience boost across all territories.
Battles utilize a unique turn-based system, often including a "Rock, Paper, Scissors" (RPS) mechanic for individual duels. Larger-scale "Army vs. Army" combat requires tactical unit placement and the use of specialized formations like Shield Wall or Flank Formation .