Fe Hat Orbit Script
But what exactly is FE, why is it crucial, and how do you script an orbit that doesn't break or lag? This 2,500+ word deep dive will cover everything from the basics of FilteringEnabled to advanced math for circular motion.
local remoteActivate = ReplicatedStorage:WaitForChild("OrbitActivate") local remoteDeactivate = ReplicatedStorage:WaitForChild("OrbitDeactivate") FE Hat Orbit Script
command changes the distance between your hats and the center point (the "orbit radius"). Angular Motion But what exactly is FE, why is it
