Roblox - Advanced Weed Blunt System Fix Review

hitEvent.OnServerEvent:Connect(function(player, bluntTool) if not bluntTool or not bluntTool.Parent == player.Character then return end local blunt = getBluntData(bluntTool) if not blunt:GetAttribute("IsLit") then return end

-- Services local Players = game:GetService("Players") Roblox - Advanced Weed Blunt System

task.wait(BluntData.BluntConfig.PassOutDuration) hitEvent

Upon completion, a tool (the blunt) is added to the player's backpack. Roblox - Advanced Weed Blunt System

For the purpose of this article, we will focus heavily on the aspect—the specific mechanic of rolling and smoking a cigar-style wrap filled with product. This requires a distinct set of assets and logic compared to a standard pipe or joint system.

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