The year 2010 was a transition point for WWE. The product had firmly settled into a TV-PG rating, the Anonymous Raw General Manager was controlling the show via email, and stars like Bret Hart were making nostalgic returns.
Why? Two reasons.
WWE Raw: Ultimate Impact 2010 played differently than the SmackDown games. While the SmackDown series leaned heavily into arcade action and "smashing buttons," the Raw engine was a grappling-heavy, methodical experience. wwe raw ultimate impact 2010