In Europe, the game ran on the PAL television standard (50Hz), while the Japanese and North American versions ran at 60Hz. This resulted in a slower gameplay speed for European players compared to their overseas counterparts. Additionally, certain regional censors affected the presentation:
Because the game wasn't designed for this, you technically see less of the track vertically than a Japanese player. But the brain interprets the squashed, letterboxed image as "wider." This gives the EU version a strange, cinematic letterbox feel—unintentional, but distinct. The karts feel smaller on the screen, making the tracks look more expansive than they actually are. Super Mario Kart -EU-