Enter . Released to critical acclaim this season, this isn't just an expansion pack or a simple graphical update. It is a complete reimagining of what a digital theme park simulation can be. Whether you are a veteran park architect from the first game or a curious newcomer looking to build the next Disneyland on your desktop, this sequel delivers a masterclass in creativity.
: Optimized for PC with one-handed operation and support for the Steam Deck touchscreen. Shopping & Availability Official Store : You can purchase the game on
| Metric | Q1 2026 Result | vs. Target | vs. FAP-I (Legacy) | | :--- | :--- | :--- | :--- | | Total Attendance | 1.42M visitors | +18% | +12% | | Avg. Daily Capacity Utilization | 94% | +14% | +22% | | Ride Uptime (Critical Attractions) | 86% | -7% | -5% | | Staff Retention Rate | 72% | -5% | -10% |
Enter . Released to critical acclaim this season, this isn't just an expansion pack or a simple graphical update. It is a complete reimagining of what a digital theme park simulation can be. Whether you are a veteran park architect from the first game or a curious newcomer looking to build the next Disneyland on your desktop, this sequel delivers a masterclass in creativity.
: Optimized for PC with one-handed operation and support for the Steam Deck touchscreen. Shopping & Availability Official Store : You can purchase the game on
| Metric | Q1 2026 Result | vs. Target | vs. FAP-I (Legacy) | | :--- | :--- | :--- | :--- | | Total Attendance | 1.42M visitors | +18% | +12% | | Avg. Daily Capacity Utilization | 94% | +14% | +22% | | Ride Uptime (Critical Attractions) | 86% | -7% | -5% | | Staff Retention Rate | 72% | -5% | -10% |
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