The answer is simple, but the implications for strategy, difficulty scaling, and game night logistics are surprisingly deep.
Many players assumed that the new "War Scenario" mode—featuring massive maps, giant enemies, and siege weapons like catapults and ballistae—would support more players due to the scale. This is a logical assumption. Bigger map = more orcs = more defenders, right? orcs must die 3 coop max players
This specialization allows for deeper strategy than is possible in solo play. In solo, you often stick to "safe" strategies. In coop, you can take risks, building complex trap chains that require a player to herd enemies into them. The answer is simple, but the implications for