A solo instance that can be spammed for fast progression.

Many guides tell you to go to the Abyss at 25. The Abyss is filled with enemy gankers and the mobs hit like trucks. Only enter the Abyss for your campaign; leave immediately after.

: Clerics and Spiritmasters are often cited as the easiest for solo leveling due to their self-sustain and high survivability.

The early game is focused on story progression and introductory solo dungeons.