Improvements to the sculpting toolset make it easier to refine high-fidelity details before baking them into displacement or normal maps.
: For the first time, you can use brush-like tools to sculpt animation curves directly in the Graph Editor, making timing adjustments on the fly. maya 2024
While the UV Toolkit has existed for several releases, Maya 2024 fixes the "Unfold 3D" algorithm’s tendency to create overlapping shells on organic models. The new "Relax by Pin" brush gives you paint-like control over UV distortion, allowing you to lock specific islands and relax only the problematic areas. Improvements to the sculpting toolset make it easier