The Unliving Early Access -

They release meaningful updates every 4–6 weeks – not just bug fixes but actual new enemies, spells, or zones.

✅ (each with distinct enemy factions, traps, secrets, and a boss) ✅ Hundreds of unlockable skills & runes – customize your spells and army behavior ✅ Charm system – equip special trinkets for run-to-run meta progression ✅ Revive mechanic – convert any enemy type into your own unit (from skeletons to giant knights) ✅ Spell casting – direct damage, curses, summons, and terrain-altering magic ✅ Daily challenge mode (fixed seed, leaderboard) ✅ Partial controller support (improving steadily) The Unliving Early Access

⚠️ – You can “beat” the available content in ~10–15 hours if you’re skilled. Replayability comes from unlocks and challenges, not endless biomes (yet). They release meaningful updates every 4–6 weeks –