If you want to stop crashing real drones, start crashing pixels in .
| Setting | Build 912000 (Old) | Build 9247309 (New) | | :--- | :--- | :--- | | | 142 fps | 138 fps | | FPS (Quarry Map) | 112 fps | 125 fps (+13 fps) | | VRAM Usage | 3.9 GB | 3.7 GB | | Load Time (NVMe) | 6.2 seconds | 4.5 seconds | Uncrashed - FPV Drone Simulator Build 9247309
Released quietly in the second week of October (no major fanfare, just a silent push to Steam), Build 9247309 weighs in at approximately 1.2 GB. Here is the official breakdown combined with community-tested data. If you want to stop crashing real drones,
FPV Flight Guild Reading Time: 8 Minutes FPV Flight Guild Reading Time: 8 Minutes This
This is the silent hero. Previous builds suffered from "ghost collisions" where two drones would touch in the air on one player's screen but not the other.
We scraped the official Discord and r/fpv_simulators for feedback.
If you want to stop crashing real drones, start crashing pixels in .
| Setting | Build 912000 (Old) | Build 9247309 (New) | | :--- | :--- | :--- | | | 142 fps | 138 fps | | FPS (Quarry Map) | 112 fps | 125 fps (+13 fps) | | VRAM Usage | 3.9 GB | 3.7 GB | | Load Time (NVMe) | 6.2 seconds | 4.5 seconds |
Released quietly in the second week of October (no major fanfare, just a silent push to Steam), Build 9247309 weighs in at approximately 1.2 GB. Here is the official breakdown combined with community-tested data.
FPV Flight Guild Reading Time: 8 Minutes
This is the silent hero. Previous builds suffered from "ghost collisions" where two drones would touch in the air on one player's screen but not the other.
We scraped the official Discord and r/fpv_simulators for feedback.