Gameconfig -1.0.2245- For Limitless Vehicles V25.5 (2024)
Surprisingly, no. Rockstar has released minor updates (like the "Next Gen" features for PC in 2025), but the core memory structure of the gameconfig.xml file has remained largely binary-compatible with the 1.0.2245 framework. Most "Limitless" mods released in 2025-2026 are simply rebranded or slightly tweaked versions of v25.5 because the developers have not needed to change the memory heap structure.
This file is the silent workhorse. You do not "see" it in the game, but you feel its absence immediately. It bridges the gap between Rockstar's console-centric limitations and the PC master race's desire for a 5,000-car parking garage. gameconfig -1.0.2245- for limitless vehicles v25.5
Standard GTA V has a hard limit on vehicle variety. If you install more than roughly 50-100 add-on vehicle packs without a config tweak, the game’s memory pool for vehicle models fills up. The game then cannot load the textures for other cars, resulting in missing textures, universally spawning taxis, or emergency vehicles spawning everywhere because the game defaults to its fallback emergency pool. Surprisingly, no
Without , your GTA V modding experience is capped at a measly 250 cars. With it, you are only limited by your hard drive space and your GPU's VRAM. This file is the silent workhorse
The vanilla game uses a rigid memory reservation system. v25.5 converts static pools into dynamic or massively expanded ones. It specifically targets:
