// Hide the blinking cursor for a cleaner look void hideCursor() CONSOLE_CURSOR_INFO cursorInfo; GetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursorInfo); cursorInfo.bVisible = false; SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursorInfo);
# Main game loop while True: draw_board() handle_input() update_game_state() time.sleep(0.1) snake game command prompt code
// Directions enum eDirection STOP = 0, UP, DOWN, LEFT, RIGHT ; eDirection dir; // Hide the blinking cursor for a cleaner