Just as a customized Juggernaut raised its fist, Dave slapped the Imitater onto the machine’s main processor. The Imitater glowed, shuddered, and did what it did best: it copied.

Once complete, the Zombie Maker generates an image and a stat card. You can print this or use it in a fan game.

He grabbed a basic Conehead Zombie. “Subject A. Default: slow gait, one-hit kill with a Magneting Shroom.” He pulled a lever. “Let’s add… , Pole Vaulting speed , and Balloon Zombie’s flight .”

In the original game, the player is reactive. You see a Cone Zombie, you plant a Repeater. You see a Pole Vaulter, you plant a Tall-nut. The loop is: Problem -> Solution.

Now go forth and make some brains—er, creative art.