local function updateESPForPolice() for _, policePlayer in ipairs(game.Players:GetPlayers()) do if policePlayer.Team == policeTeam then -- Clear old highlights on police officer's screen for _, highlight in ipairs(policePlayer.Character:GetChildren()) do if highlight:IsA("Highlight") then highlight:Destroy() end end
-- Settings local ESP_COLOR = Color3.fromRGB(255, 0, 0) -- Red outline local FILL_TRANSPARENCY = 0.7 -- Semi-transparent fill local OUTLINE_THICKNESS = 0.1 -- Adjust glow size ESP SCRIPT WITH THE NEW ROBLOX HIGHLIGHT FEATUR...
In old box ESPs, if an enemy jumped, the 2D box had to local function updateESPForPolice() for _