Multiversus Frame Data Jun 2026
This report synthesizes available frame data (sourced from community labbing, patch notes, and in-game training mode) to provide a strategic overview of the game’s current balance and high-level tactics.
: The wind-up period before the attack becomes active. If your move has 10 frames of startup, your opponent has exactly 1/6th of a second to hit you before your hitbox appears. Multiversus Frame Data