Ragnarok 0 Delay Sprite Grf

As they worked, they realized that implementing the 0 Delay feature wouldn't be easy. The Ragnarok game engine was complex, and making changes to the underlying code could have unintended consequences. But Max and his team were determined to succeed.

Inside your new GRF, recreate the folder structure exactly as the patch requires. A typical 0 delay structure looks like this: Ragnarok 0 Delay Sprite Grf