War Thunder Private Server | 10000+ Reliable |

| Feature | Official War Thunder | Custom Battle (Official) | Underground Private Server | | :--- | :--- | :--- | :--- | | | Requires grinding RP/SL | Requires owning the vehicle | All vehicles unlocked (including dev-only) | | Progression | Saved to cloud | None (no rewards) | Local SQL (hackable) | | Mods | None (skins only) | None | Flight model mods, custom maps, 64-player battles | | Stability | High (99.9% uptime) | High | Low (crashes, desync, high ping) | | Cost | Free-to-play (P2W pressure) | Free | Free (but you host or donate to host) | | Player Base | 100,000+ online | Friends only | Small (100–500 active users per server) | | Anti-Cheat | Yes (EAC) | Yes | None (full admin powers) |

Found in the main menu, this allows you to set up scenarios with AI. Dynamic Campaigns: war thunder private server

The private server scene lives on VK (Russian social media) and Telegram. It is rife with: | Feature | Official War Thunder | Custom

Understand when it opens

Progress does not carry over to your main account, and the server is frequently offline. 2. Custom Battles (Private Lobbies) Gaijin has sent DMCA notices to GitHub repositories

Disclaimer: This is for educational purposes only. Joining private servers violates the War Thunder EULA.

Gaijin has sent DMCA notices to GitHub repositories hosting the leaked server code. The company argues that private servers circumvent their monetization (Premium accounts, vehicle packs) and allow cheating that ruins the brand.