Game- Far Cry 3 ((hot)) -

It isn't perfect. The story has plot holes, the climbing mechanics are janky, and the fast travel loading screens are long. Yet, the game succeeds because it understands a simple truth: video games are about play . Giving the player a flamethrower, a jeep, a grenade launcher, and a herd of enemy pirates in a field of dry grass is the definition of fun.

Clearing outposts without being detected triples your experience points (XP). Radio Towers: Game- Far Cry 3

The quick-time events (QTEs) are frustrating. The forced stealth missions (like the cave sequence with the spirits) are tedious. The second half of the narrative drags significantly, and the radio towers, while novel in 2012, feel like a chore today. It isn't perfect