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If you replayed 1.0.0 today, you'd be shocked by the jank.
: The game featured three primary boss encounters: the Eye of Cthulhu, the Eater of Worlds, and Skeletron.
Wait—kill the Wall of Flesh? In 1.0.0, there was no "Hardmode." The Wall of Flesh was simply the final boss. When you killed it, the game ended. No flashing message. No Hallow. No mechanical bosses. No Plantera. No Golem. No Moon Lord. The credits rolled.
: The Guide did not have the "Crafting" help menu that shows you recipes; players had to rely on experimentation or early community wikis. Legacy and Impact
To put it in perspective, if you started a fresh world in Terraria 1.4.4 (Labor of Love) and disabled 95% of the game, you’d get close to 1.0.0. Here is exactly what the launch version contained: